1 rem black lamp (firebird)
2 rem infinite lives, energy, shield, supershots & bounce by mick mills and al
3 rem cassette -v1- zzapp64 iss.39
4 for a=51361 to 51390:read b:poke a,b:t1=t1+b:next
5 read b:poke a,b:a=a+1:t2=t2+b:if b<>96 then goto 5
6 if t1<>2958 or t2>2450 or t2<96 then print "data error":end
7 poke 544,76:poke 545,181:poke 546,200
8 poke 157,128:sys 51361
10 data 32,86,245,169,96,141,196,2,32,172,2,32,213,255
11 data 238,89,9,76,32,8,169,200,141,53,1,76,32,1,160,0
12 data 169,165,141,212,19:rem infinite lives
13 data 140,75,39,140,211,44:rem infinite energy
14 data 140,204,44:rem infinite armour
15 data 140,32,38:rem infinite supershots
16 data 140,182,79:rem infinite bounce
17 data 96
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